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Cedar Rapids IEEE Meeting on Real-time 3D Graphics Rendering

In one of those rare instances when my schedule and that of the local chapter of the IEEE aligned, tonight I enjoyed listening to a talk by Chris Wyman on the topic of real-time 3D graphics rendering. This blog post is just meant to capture some of the notes I made during the talk:

Graphics rendering is about as far away from what I do as you can get and still be within the field of computer science, but it was interesting to get some insight into this line of work.

Filed under: Programming